There's a shark outside, and that in turn makes you feel weirdly safe inside. There's air inside so you're running around this rusting thing, and loads of it is upside down so there will be tables on the ceiling and whatnot. Finishing each one felt like finishing something significant, and I used to look forward to the lavish CG of the cut-scenes because they were like little rewards for these marathon levels.Īnyway, towards the final third of the game, or so it feels, you end up under the ocean exploring this sunken boat. It feels like I played it over the course of a summer - just a massive, challenging game with huge levels. I had a bed and a desk and an old Pentium and I had Tomb Raider 2. The house was huge and pretty much empty most of the time. It was the year after university and I was living in this weird boarding house up in the attic room. I keep coming back to it for pieces like this, or when asked to think about the best individual elements in games.Īnyway, I should add up front my playthrough of Tomb Raider 2 was very memorable. I think I have to come to terms with the fact that Tomb Raider 2 is secretly my favourite game. Please treat this like a spooky What We've Been Playing, and share your own memories in the comments! And have a lovely, spooky, safe Halloween. Hello! With Halloween on the way we thought it would be cool to collect a few of our favourite terrifying game experiences and share them in one place.
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